nightkingdoms
Member
- Reaction score
- 11
- Location
- Arizona
All I know is that for 10 years artists have been powerless to stop piracy of their stuff.
So what was different 10 years ago? 12 years ago Gnutella was developed which is what Napster, KaZaa, Morpheus, etc. was based on. But really, pirating has been going on since the start of mainstream computing. Whether it be a game or document shared on BBS's or 0-day FTP servers, the concept is much older. Just like when the BBS's changed hands to FTP servers, torrent technology has succeeded that. Just like video and tape cassettes were supposed to be the "fall of the movie and recording industries" like they said 30 years ago, well here we are again. (And believe it or not, both industries are still here.)
If you're that worried that someone will steal your software, don't publish it or sell it. If you're that worried that your indie movie will be stolen, don't film it. Despite what the MPAA and RIAA say, they do just fine. Avatar, the biggest grossing movie of all time, had worldwide sales of $2.78 BILLION. The total estimated illegal downloads sat right at 21 million. Total production costs are estimated at $237 million, meaning approximately 29 million people had to see it to break even. Putting an average spin on ticket prices at around $8 per person, that's 347.5 million people watched that movie.
I think they're doing OK. And don't even get me started on Microsoft and their $48 billion dollar sales on Windows 7 as of this past summer.